App Store Optimization guide
What Is ASO? App Store Optimization Explained
How people find an app in the App Store and Google Play, what makes them press Install, and which parts of the store page you can actually change and measure.
App Store Optimization (ASO) is the work of improving an app’s store page so more people find it and more of the people who open it install it. It has two jobs: getting found, through the name, subtitle, keywords, category, and ratings; and convincing, through the icon, screenshots, preview video, ratings, and description. It is not a one-time trick—you change a field, measure, and repeat.
What ASO means, in plain words
Most people who install an app never visit the developer’s website. They type a few words into the store’s search box or browse a category, see a short list of results, open one product page, and decide in seconds. App Store Optimization is everything you do to win those two moments: appearing in the list, and being the result that gets installed.
ASO is not a hidden setting or a single keyword trick. It is a handful of store fields and assets, each with a different role, that you fill in deliberately, measure after launch, and revise. Nobody outside Apple and Google knows the exact ranking formulas, so an honest ASO plan is a set of reasonable changes plus the data to judge them—not a promise of a position in search.
The two jobs of ASO: get found, then convince
It helps to split the store page into two jobs, because they fail in different ways and are fixed with different tools.
The name, subtitle, keyword field, and category tell the store what the app is about. Ratings, reviews, and downloads tell it how people respond. Together they decide whether you appear for a search and how high.
The icon, the first screenshots or preview video, the rating, and the opening lines of the description decide whether someone who sees the app actually installs it.
The jobs depend on each other. Being found by people who then skip the result wastes the impression; a beautiful page nobody reaches converts no one. When installs are low, first work out which job is failing before changing anything.
App Store vs Google Play: the fields you control
Both stores give you a similar set of fields, but they are not identical. The biggest difference: the App Store has a separate hidden keyword field, while Google Play has none and reads your visible text instead.
| Field | App Store | Google Play | Main job |
|---|---|---|---|
| App name / title | Up to 30 characters | Up to 30 characters | Found and convince |
| Subtitle / short description | Subtitle, up to 30 characters, shown under the name | Short description, up to 80 characters | Found (Apple) and convince |
| Keywords | Hidden keyword field, up to 100 bytes, comma-separated | No keyword field; Google points to the title and description text | Found |
| Promotional text | Up to 170 characters; Apple says it does not affect search ranking | Not part of the main store listing fields | Convince |
| Description | Up to 4,000 characters; the first sentence is visible before “more” | Full description, up to 4,000 characters | Convince (and found on Google Play) |
| Screenshots | Up to 10; the first one to three can appear in search results when there is no app preview | Shown in search results, categories, and featured lists; give each one alt text | Convince |
| Preview video | Up to three app previews, each up to 30 seconds, autoplaying muted | Optional; check Google’s preview asset rules | Convince |
| Ratings and reviews | Shown on the product page and in search results; Apple says they influence search ranking | Google says ratings, reviews, and downloads are among its ranking factors | Found and convince |
ASO vs SEO: same idea, different shelf
ASO is often called “SEO for apps,” and the core idea is shared: match what people search for, then give them a reason to choose you. The differences are in where it happens and how much room you have.
| Aspect | ASO | SEO |
|---|---|---|
| Where it happens | Inside the App Store and Google Play | On web search engines such as Google Search |
| What the visitor wants | An app to install, usually right now | An answer, a page, a product, or a service |
| What you control | Store fields, icon, screenshots, preview video, rating prompts | Page content, titles, structure, links, speed |
| Keyword room | Very little: a 30-character name plus a few short fields | As much text as the page needs |
| Final action | Get / Install on the product page | A click, then whatever the website asks for |
| Testing tools | Apple Product Page Optimization, Google Play store listing experiments | Web analytics and A/B testing on your own site |
The two also feed each other. A website, blog, or video can send people straight to your product page, and those visits only turn into installs if the page itself is convincing.
What you can measure
Think of the store as a short funnel: people see the app, some open the product page, and some of those install it. Both consoles report each step, so you can tell which one is weak.
| Step | App Store Connect | Google Play Console |
|---|---|---|
| Seen | Impressions: views on the Today, Games, Apps, and Search tabs for more than one second | Traffic-source breakdown, such as Google Play search and Google Play explore, shows where listing visitors came from |
| Opened | Product page views | Store listing visitors: users who visited the listing without already having the app |
| Installed | Conversion rate: downloads and pre-orders divided by unique device impressions | Store listing acquisitions and click-through rate on Install, Open, or Pre-register |
Visual conversion: why screenshots matter so much
Words get you into the results; pictures usually decide the tap. Apple says that, depending on orientation, the first one to three screenshots appear in search results when no app preview is available. Google says icons, images, and screenshots help an app stand out in search results, categories, and featured lists. That means many people judge your app from a few small screenshots before they ever read the description.
Treat the first screenshots as the shortest possible pitch: frame one states the main outcome, frame two shows the core workflow with real UI, frame three shows why this app over the familiar alternative. Captions must stay readable at thumbnail size. Our screenshot best practices guide covers the storyboard and caption rules, and how to create App Store screenshots walks through the full workflow. To compare variants with real store data, see A/B testing App Store screenshots.
A practical first-week ASO checklist
- Write one sentence that says who the app is for and what it helps them do.
- List the words a new user would type to find an app like yours—without your brand name.
- Put the most important of those words and the main outcome into the name and subtitle (App Store) or title and short description (Google Play).
- Fill the App Store keyword field without repeating words from the name, subtitle, or category.
- Rewrite the first sentence of the description so it works on its own.
- Check the icon at small size next to competing apps.
- Review the first three screenshots at thumbnail size: one clear message each, real UI, readable captions.
- Add alt text to each Google Play screenshot.
- Ask for ratings at a moment of success inside the app, within each store’s rules.
- Record impressions, page views, and installs as your baseline.
Common ASO mistakes
- Keyword stuffing. Google’s guidance warns against keyword spam in the description, and a title crammed with terms reads badly to people too.
- Keywords in promotional text. Apple states that promotional text does not affect search ranking; use it for timely news instead.
- Screenshots that list features. “Advanced dashboard” says what the app has, not why anyone should care.
- Changing everything at once. If the name, icon, and screenshots all change in the same week, you cannot tell what moved the numbers.
- Treating ASO as one-off. Store pages, competitors, and search behavior change; revisit the page after each meaningful release.
- Expecting the page to create demand. A good page converts the attention it gets; if nobody sees the app, read the app launch checklist for ways to reach first users.
Official sources
- Apple: App information (name, subtitle)
- Apple: Platform version information (keywords, promotional text, description)
- Apple: Creating your product page
- Apple: Search on the App Store
- Apple: App Store Connect metric definitions
- Google Play: Create and set up your app
- Google Play: Get discovered on Google Play search
- Google Play: Understand and grow your app’s user base
Specifications can change. We review these pages monthly and update the visible verification date only after checking the source material.